I.D.’S
Students must purchase a student recreation pass to be eligible to participate. You must show the Intramural staff your I.D. in order to participate. Faculty/Staff and Community Recreation members must purchase a recreation membership in order to participate in Intramural Sports. Community members must be 16 years of age. Students who are found to be participating without a current rec pass will be automatically charged the semester rate of $70.00 to their student account.
MANAGER’S MEETING
The Intramural Manager’s Meeting will be done on-line. An e-mail, which is in place of the manager’s meeting, will be sent to the manager the morning following the deadline. It will be the manager’s responsibility to read the email and relay the information to the remainder of the team.
SCHEDULES
Your team schedule will be sent to the team manager the Friday after the deadline date. Play could begin as early as the following Monday. It is the responsibility of each of the team managers to check their e-mail on a regular basis for team schedules and updates. The Intramural Office will not call team managers to notify them of their team’s first game. It is the responsibility of the team manager to inform their team of the game dates and times.
FORFEITS
Teams are expected to begin play on time. A team has 10 minutes to arrive after the clock begins. If the team is more than 10 minutes late, a forfeit will be declared, and a $25.00 fee will be charged to the team manager’s student account. Teams who forfeit during the course of the regular season may not be eligible for tournament play. Teams who forfeit twice will be dropped from further competition and charged a total of $50.00. You may call the Intramural Office at 227-1692 at least 48 hours prior to your game time in order to avoid the late fee. Make sure to leave your team name, game time, and league.
PROTESTS
ELIGIBILITY
Varsity athletes may participate in those Intramural sports which are not sports that they represent at NMU. However, no more than one-half the number of players allowed on the court or field at one time shall be varsity athletes. For sitting volleyball, four (4) players participate at one time, so only two (2) varsity athletes may be on the court at any one time from each team. Varsity athletes are eligible to play, provided they are not: a varsity volleyball player, a current red-shirt, a practice player, a varsity volleyball letter winner who has not sat out for one calendar year.
No more than 2 members of a club team may participate in the corresponding intramural sport. A sport club member is defined as one who has practiced or played for the respective sport club during the current academic year and is officially registered with that club.
EQUIPMENT
The referee shall inspect and approve all equipment. He/she shall not permit any player to wear equipment which in his/her judgment is dangerous to other players. Elbow, hand, finger, wrist, or arm guard, cast, or brace made of any hard substance even though covered with soft padding shall always be declared illegal. Wearing jewelry of any type is also illegal. Shoes must be worn by all players. A multi-purpose shoe is recommended. No cleated shoes allowed. Basketball and tennis shoes are permitted. No street or black soled shoes are allowed. The ball shall be provided by the Intramural Department. The game ball will not be used for pre-game warm-ups. Each team manager will be held responsible for any of the above equipment damaged or not returned.
The following shall be considered examples of illegal equipment, and cannot be worn:
These rules will not be waived! If a player is wearing any illegal equipment, he/she will be unable to participate until this equipment is removed.
ACTIVITY AREA
Vandament Arena – PEIF
PLAYERS AND SUBSTITUTES
Four (4) players shall make up a full team, one of whom is the captain. A game may start or finish with a minimum of three (3) players on the court.
The captain is the representative of his/her team and is the only one who may address an official on matters of interpretations or to obtain essential information, if it is done in a courteous manner. All other players, coaches, etc. should ask their captains to discuss controversial decisions made by the referee.
Only two (2) club players and no more than half the total number of players combined varsity athletes and club players are allowed on court at one time.
LENGTH OF GAME
All games will be played to 15 points, provided there is a 2 point advantage. If the match goes to a 3rd game the game will be rally scoring, played to 15 points with a 2 point advantage. A match is won when a team wins 2 out of 3 games. Each team is allowed one (1) 30-second time-out per game.
THE GAME & SUBSTITUTIONS
Rock, Paper, Scissors shall be conducted prior to the start of the game. The winner of the toss gets their choice of the service or playing area. The team not serving first shall start serving the second game. If the match goes to three games, another game of Rock, Paper, Scissors will be conducted to determine which team will serve game three. Teams shall change playing areas at the end of each game of the same match.
The position of each player is determined and controlled by the position of their bottoms. This means that the hand(s) and/or leg(s) may lie in the attack or free zone outside the court.
“Bottom” is defined as the upper part of the body, from shoulder to one’s buttocks.
Substitutions shall take place only when the ball is dead. No change shall be made in the position of other players during a substitution.
PLAYING THE BALL
SCORING
All regular season matches will conclude when a team has won two out of three games or is ahead after the 45 minute time limit.
During tournament play, all matches will be played out. There will be no time limit on games or matches during tournaments.
OUT OF BOUNDS
If the ball touches the net outside the markers on either side of the net, it is out of bounds.
ERRORS
The following are errors when the ball is in play and a player:
The following are errors when any player, substitute, manager, or coach:
UNSPORTSMANLIKE CONDUCT
Unsportsmanlike conduct will not be tolerated. The following behaviors will result in a point, a side-out, and the possibility of a game suspension:
ALCOHOL/TOBACCO POLICY
ABSOLUTELY NO DRINKING is allowed before playing in Intramural Sports Activities! If an official, for any reason, suspects that a player has been drinking prior to playing, that player will not be allowed to participate in the game. If anyone is found using tobacco products or drinking he/she will be asked to leave the building and will be indefinitely suspended pending a meeting with the Intramural Sports Coordinator.